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Challenge Smackdown Brazil

Group 3
Brazil Lords of War VS Brazil Full Connect


Round 1 -

Lords of War 224
Full Connect 33
DM3 - The Abandoned Base (Lords of War's choice)


Lords of War VS Full Connect
Demos

POV: tiger

Report

Irregular starting line-up for both teams, therefore not easy to firmly predict anything very right. Most players in this game are new for me even I observe the two teams for a long time. Dispersed spawn situation for everybody in the beginning of the game all around The Abandoned Base, inside the first 5 minutes, where at the end was 34 to 9, the lords were already building a victory situation because they did lock up the RL BOX without even had to force a strong defense over it. About 8 minutes of play it's easy to see a tactical mistake by the Full Connect, which they would repeat all game long, where they move themselves with three players all of them very close to another, in this case over the lab, and you know this mean problem. Also inside the 8th minute you can follow a smart, fast and strong play by Unknown smearing completely Tiger over the lifts, not even Tiger's mother was able to recognize him after that.

After 10 minutes it's 89 against 11 for the lords and they don't look like who will watch their back again. Thirty seconds after the 10 minute mark you can watch one more time three players of the Full Connect all together in the Pent area, and two of them would be killed in moments. The lords were not satisfied having the Holy Mighty Rocket Launcher over their domain, they got almost all Quads in the match.

Not far away from the end of the game it's 161 to 15 yet for the lords of course, it was 15 minutes of game. Inside the seventeen minutes of game you can joy two nice plays by Tiger in the octagon, including a pure air gib where the players were flying high in the sky. Easy victory for the lords? Yes, but you must give credit for them anyway, they played very well, with discipline. The Full Connect's team know how to play, have skilled players and understand the tactics of the game, but I believe they just need a little more of game rhythm. All lords' players above the hat trick and rambot with huge 67 kills.



Round 2 -

Full Connect 106
Lords of War 116
DM3 - The Abandoned Base (Full Connect's choice)


Full Connect VS Lords of War
Demos

POV: tiger

Report

With the Cease Fire from the previous game it's time for the Full Connect's Soldiers try to make something happen, or it will taste as cake again for the lords. Going right straight to 5 minutes of game you can see the lords leading 35 to 16, not a lot of progress from the before 34 to 9 leading but this time they accepted the fact of playing strong defense and work over the fastbreak. In the development of the match is easy to start seeing the progress of Tiger, from FC, including three consecutive frags at Yellow Armor zone about 09:30 of demoplay time.

A little more of 10 minutes of match and two major things must be evaluated for the Full Connect team. First, Tiger is not far from making a "one man army" performance and they are losing 65 to 29, but they will be able to lock the RL BOX and at the 15 minute mark the game is 91 to 71 for the lords. Ironic or not in this same time they lose the control of the Rocket Launcher. Despite of this lose, ignited by their game leader and playing with emotion someway how it's about 18 minutes of war and the game is tied at 102.

Yes that's pretty but the night belongs to the lords, they came to win by 116 to 106. Tiger finished with 42 frags leading all scores and made a memorable game, this demo worths every byte of it. Key victory for the lords as they found themselves inside the hardest group of this division.


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