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Challenge Smackdown North Europe
 Round 1 - Hangtime
DM3 - The Abandoned Base (Oh My God's choice)
Demos
POV: ana

Round 2 - Hangtime
DM2 - Claustrophobolis (Oh My God's choice)

Demos
POV: ana
ReportAs the scoreline suggests, this game was very onesided. In fact, it was over within the first 15 seconds after para got the fabled dm2 fullstart - both rls and quad. Vore rampaged about with quad rl while jupe used the low rl to secure tele. para took the 2nd high rl and already the specs where wondering if omg were going to stand a chance in this game. Over the next few minutes vore and ivil shared some quads, vore running the quad rl when not on Q. With para totally dominating quad/tele side of the map OMG were forced back to low rl, and any rls they managed to pick up were quickly killed. TCO managed to grab a couple of frags attacking quad but against 3 para rls he could do little to sway the tide.
Vore was on course for 100% effi until he spannered a rocket into the bars while waiting at tele for YA. this allowed Hixo and TCO up to the quad rl area but an unfortunate grenade teamkill put paid to any hopes they had of retaking the level at that stage. The last 10minutes was basically more of the same; omg dies - omg respawns - omg dies etc. It was fairly boring to watch (watching sg'ers being quad+rl owned is only fun for a few minutes) for the rest of the game, the most interesting things being OMGs attempts to dump para guys into the lava at large. One time the squish button was pressed by the dead body of TCO, pushed by ivil's rocket thus killing his teammate in YA box also :)
Final score was 332-32 in favour of para. With para having such a great start its hard to say much about how the two teams performed. To be fair para played very well, keeping tele under control at all times, so i think saying they only won on a lucky start would be unfair. I don't remember OMG getting more than 2 rls at once in the entire game, they will want to forget this game in a hurry i think :)
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